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Consolarium

All posts in the ‘writing’ Category

Consolarium Podcast 5: Samba de Amigo inspired learning

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The latest edition of the Consolarium podcast is now available. You can subscribe to the podcast from itunes via this link or listen to it via the embedded player.

Super samba inspired learning in schools!

This edition of the Consolarium podcast is solely dedicated to a project that came to an end just before Christmas 2009. Meldrum PS and Slains PS in Aberdeesnhire had been working with the game Samba de Amigo for the Nintendo Wii. When this game first came out the team at the Consolarium thought that this would have great potential in schools and so it was duly purchased. Here’s what it looks like:

OK, I think that after that clip you may be asking, “How on earth can a game that requires the player to shake out samba rhythms help children learn?” Well it most certainly has. What has been going on?

Samba de Amigo inspires ‘relevant and engaging learning’

The methodology that the Consolarium invariably employs in our approach to game based learning involves the computer game being used as the central ‘contextual hub’ about which learning can be situated. We have used this approach with many of our previous projects and it has proved to be a successful methodology. The teachers involved in this project worked together to create a collaborative story that focused on a rags to riches tale about a favela dwelling samba musician who made it to the big time. Accompanying this came the story of a plane, that was carrying the newly created Samba music superstar, crashing in the Amazon jungle and the associated learning about that. Here is some of the children’s work. Here is a news report of that event:

Some people may still be of the opinion that the idea of game based learning is something that does not sit with what school should be about but we would argue that game based learning, if used appropriately, can excite, challenge and create relevant and appealing contexts for learners. Just look at how writing has been developed here”

  • The children created their own samba stars and wrote a biographies about them. Have a read of one these: The life of Angelo de Rimosto (biography)
  • The children were inspired to carry out research about the Amazon Rainforest as a result of the “plane crash’ scenario and other ways in which the teachers had created the settings in which intrinsic motivation to explore the topic. Have a read of this piece of writing: The Amazon Rainforest
  • The children from both schools used Glow to begin to explore how they could work together on story start project. Here is the beginnings of their efforts: Trible Troubles Chapters 1, 2 and 3 If you would like to find out more about how Glow was used then join their Samba de Amigo Glow group.
  • The children also used Crazy Talk to great effect to bring their writing to life. Here we see how writing about an imaginary Amazonian rainforest creature can be enhanced by this simple piece of technology:

If you take the time to listen to the podcast about the Samba de Amigo project then you’ll here us talking to a pupil about his experience. If we could have written a script for a pupil to read out about the benefits of game based learning then what he said (without coaching or prompting we may add) would have been what we would have said. He talks about his learning connecting up, about it being exciting and active and how he will rmember this project. Great stuff from him. Here is a brief clip of some boys  actively involved in the project and warming up for their Samba music creation lesson.

Hopefully the podcast and this brief blogpost will give you a flavour of just how good this GBL project was. A fuller account of what was done and how this GBL context impacted on learning will be released in the near future. In the meantime can we just say thanks to all at Meldrum PS and Slains PS for working with us on this project.

Learning is a Joy.

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Over the last wee while I have been visiting schools to see the impact of some ongoing projects.  I visited Tullos Primary in Aberdeen where a class of primary 6 children have been undertaking a Wild Earth African Safari.  I popped in to see a primary 3 class in Dingwall Primary working on a Nintendogs project and then off to Alvie Primary in Kincraig near Aviemore where a composite p 3/4/5 were taking on their own African Safari.IMGP4509

In Tullos Primary the teacher undertaking the project spoke about her experience at an InService day and the rest of the staff were so impressed by the potential that they will be purchasing gaming technology of theIMGP4518ir own so games based learning can be extended throughout the school.

 

In Dingwall primary the children have been using their Nintendogs to enhance and improve literacy. Both management and class teacher have been amazed by the impact and how the desire to write and reach an audience outside the school, through their blog, has moved the learning of all the class forward.

 

From Alvie Primary the teacher has tied the whole experience together as an enterprise Activity and will showcase the work for parents in a Safari afternoon.  She also reckons that when the wii is returned to the Consolarium it will have a whole class of children attached to it who will not let it go!

 

In all classes I was met with enthusiasm and engagement and a joy about learning.  In the Guardian newspaper last week Professor Stephen Heppell  comments that ,

“Play is something that ICT has been bringing into learning from the very beginning.  ICT in learning holds the potential to bring back playfulness and engagement…”

     Guardian, Tuesday 8th December, Education Supplement

The Games based learning approach taps straight into this potential and, for those of us working in the Consolarium, we are lucky enough to see practical examples of the impact of this everywhere we go.  Share the joy!  If you and your class or school are using games based learning then please let us know and share your good practice.

Living on an Island.

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“No man is an island”

John Donne espoused that we are all connected and I think that we are all the better for it.  Having connections whether familial, social or professional enriches all that we do and extends, supports and challenges us.

I have been thinking recently about the way my learning has changed now that I am no longer in a school setting and how much I relied on the people in my school staff to bounce ideas off, to rant to, to use the experience of and to laugh with.  Now that I no longer have a physical staffroom to use I have found myself using the skills and knowledge of a different set of people in a very different way.  I have a virtual staffroom, open 24hrs a day containing a set of people from all over the world, with a huge array of skills and experience which I can tap into, and who generously share their learning.  I use Twitter.  There, I’ve said it and it doesn’t make me a bad person!

One of the first people I was in contact with in my very early days of twitter was Caroline Breyley, the headteacher of Burravoe Primary School on the Island of Yell, the second largest of the Shetland Isles. 

 She and her class were considering the use of Wild Earth: African Safari for the Wii and wondered if it would be a worthwhile context for learning.  Through the work they have shared with me it is clear that they have been involved in a very engaging, motivating and successful piece of learning.   I had the great privilege of meeting the children online at the tail end of last week.  We set up a Glowmeet and through the use of this technology children over 400 miles away, including at least one flight and a ferry, could share the fantastic work they had done with me in real time and get immediate feedback.  Go and visit the Burravoe Primary School blog, read about life in their school and read the “Brilliant Story” by Charlotte in  p3.

Through the use of technology available to those in Scottish Education our children have access to an immediate national audience for their work, Glow groups, glow meet, CANVAS and a host of blogs allow our children the opportunity to share their work and receive feedback .  We should all be sharing our practice and seeking feedback on the work we do and providing constructive feedback on the work of others. We cannot afford to be islands.

 

Myst case study now published

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A new case study has just been published on the LTS Consolarium site. Looking at the use of the Myst game in schools in Aberdeenshire in Scotland it documents how the project began, how Tim Rylands helped with CPD and the impact on learning it has had in one school in particular. Have a look to see how paired writing tasks were initiated and how it has motivated reluctant writers to write

We’d love to hear from anyone else who is using this game so that they can tell us what their experience was.

Crazy Talking in Stirling

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Apologies to all at Stirling Council for the lateness of this post regarding your presentation at SLF ‘07 but I have been waiting to see if I could source some photographs of your session. As yet I haven’t but I’m still looking!

One of the very early adopters of games based initiatives with the Consolarium was Stirling Council. The team came to visit the centre in early 2007 and as a result of the day we had a number of possible projects were discussed. One particular application caught the eye of the team that day and they felt that it had the capacity to really engage reluctant writers so that they would want to write. The application in question is called Crazy Talk and it really has great potential as a learning tool. Their presentation was yet again bursting with life, character and good practice. Margaret Cassidy and Joe Shaw from the Quality Development Team gave the presentation with help of some children from a local school that had been using the software.

The children talked about how they had used Crazy Talk in different topics of study. One such topic was a collaborative investigation of the story and history of the ill-fated Titanic. The kids created their own drawings of people that were on the Titanic and then they brought them to life in Crazy Talk. Have a look at one of these characters created by the kids:

A fiull case study of what has happened with this application and how it has impacted on the teaching and learning will appear on the Consolarium’s sharing practice very soon.

In the meantime have a look at how you use Crazy Talk:

A number of other local authorities are using this application so we look forward to finding out more about how it is making an impact in those schools too.