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All posts in the ‘West Dunbartonshire’ Category

Consolarium podcast no.3: BETT10 reflections and Wii Winter Olympics

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This editon of the Consolarium is now available. You can subscribe to the podcast from itunes via this link or listen to it via the embedded player.

This edition of the Consolarium podcast consists of the following:

Reflections on BETT10

Derek Robertson and Ollie Bray attended the BETT10 educational technology exhibition at London’s Olympia. They offer their reflections of how this visit was for them…

Mario and Sonic at the Olympics at Gavinburn PS

Ollie Bray interviews Gillian Penny, the headteacher of Gavinburn PS from Old Kilpatrick in West Dunbartonshire. Mrs Penny has become a real ally and asset to game based learning having carried out some tremendous initiatives in conjunction with the Consolarium over the past year or so. Ollie talks to her about the planning process involved in leading game based learning projects in a school and they take the chance to focus on how planning for the Mario and Sonic at the Winter Olympics project is progressing.

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Brian McLaren talks bout how he is using the lovely www.buildyourwildself.com resource to support his work in schools with Wild Earth African Safari.

Olie Bray recommends an website called www.blabberize.com that allows you to turn images into talking, or blabbering, animations. Very nice!

Derek Robertson mentions a new published book about computer games called Fun Inc. Why Games are the 21st Centuries Most Serious Business by Tom Chatfield

Brian Clark recommends the website www.tutpup.com. Online numeracy and spelling challenges.

Mario Kart revs up the learning!!

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I love watching the Grand Prix so it will be no surprise to learn I also love Mario Kart for the Wii.  I could see an opportunity here for a great context for learning so I was delighted that Head Teacher, Gillian Penny at Gavinburn Primary School could also see the potential and was happy to trial it for me with a P5 class.

I visited on June 18th and class teacher Lorna McNicol had done a great job.  The P5 classroom was festooned with pieces of writing, maths and art work all arising out of the context facilitated by Mario Kart.  When I arrived the children were busy rehearsing advertisements about an up and coming racing championship. Later on these were captured on the computer complete with sound effects and music, ready to be burnt to CD to take home as a memento of the project, all done with the help of a P7 tutor. Nice to see ICT permeating through the learning!

The children had been organised into seven kart teams of four. The teams competed on Mario Kart and a championship had been created out of that. All the teams had names – Killer Karts, Wheels on Fire, Mega Mushrooms – and everyone had their own name badge.  Team logos and pod stickers for their karts had also been designed. 

Writing: Each kart team comprised a driver, a mechanic, a press agent and a manager and they had written biographies about imaginary characters who are drivers, mechanics etc.  The children had interviewed each other in role as their imaginary characters and produced an account of that interview.  They had drafted letters to a company asking for sponsorship and had also written reports about an accident at the race track.  Lorna explained that drama had been used where ever possible to help with the writing process. She said that it had really helped the boys in particular to be immersed in this imaginary world with the visual aspect of the game helping them with a starting point for writing activities.  One boy said, “ I don’t like writing but I liked writing The Accident Report.  We had pictures of a racing car accident and imagined that we were there and of course we have crashes when we play Mario Kart!”

Maths: Problem solving in maths fitted easily into this context with opportunities to calculate fuel consumption, speed and costs.  The children had looked at decimal places for lap timing using a model race track and had also investigated the cost of flights and accommodation to visit a Grand Prix location.

Art and Design: Logos had been designed, karts made from junk material, suits designed for racing drivers and a crowd scene witnessing the crash had been created.

Next week, the plan was to focus on Science and some of the science teachers from the secondary school were coming to get involved in the investigation of friction, air resistance, stream lining and water and fire proof materials in the classroom.  Great – and an opportunity for cross sector working too!!

Lorna is a probationary teacher and this is her first experience of games – based learning and she has been delighted with the enthusiasm and motivation that the children have shown. The children were obviously still motivated, energetic and excited and were producing work of high quality – and there was only a week to go before the holidays!!   Lorna has been enthusiastically sharing her experiences with other probationary teachers which is great news.

Much more had been planned for the project, but the end of term was looming.  Drama, music, animation, web design and a trip to a kart track will all be on the agenda next time they run the project….(and Gillian says they will definitely be doing it again….!)

The Dunbartonshires come to the Consolarium

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Concentration at the ConsolariumWe had the great pleasure of welcoming colleagues from West and East Dunbartonshire to the Consolarium today.

We spent some time discussing the role that new technologies and in particular, games, can play in teaching and learning in the classroom of today. Luckily enough we had some game literate people although this did not stop everyone else having a go at playing the games. Again, we have found that much of our rationale for games based learning received an understanding and willing ear from today’s visitors and it looks as though both authorities will feature in the ‘Sharing Practice’ area of our site before long.

Two of the primary representatives spent some time looking at Cosmic Family for the Wii. This game is in a similar vein to Buzz Jungle Party in the sense that it contains lots of mini-games that teachers could use particularly in the Nursery setting. Pre-reading, pre-number activities also colour recognition and problem-solving tasks abound in this quirky and enjoyable game. This is one game that we suggest is worth looking at for nurseries…
Accompanying the local authority people were two representatives from Engineering the Future at Glasgow University. Games based learning is reaching out to a number of agencies and the interest from this one is all about looking at how games may impact on developing school children’s interest in engineering. Hopefully this initial meeting will be something that we can report on in future. In the meantime if anyone can recommend any games that they feel have relevance to engineering then please let us know.