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All posts tagged with ‘Professor Layton’

February 23rd, 2011

Game To Learn Conference

Brian Clark
Comments: 1 Comment Tags: Tags: , , , , , , , , , , , , , , ,
 : Categories Conferences, Consolarium, Glow, cross-curricular, game based learning, games design

The Consolarium in partnership with JISC are delighted to be bringing the Game To Learn conference to the University of Abertay Dundee on Saturday 19th March.

The Saturday Programme offers both a fun-packed CPD event for teachers as well as a celebration of the diverse and innovative practice in games-based learning and game design that has been happening in schools across Scotland. Over the past few years the LTS Consolarium initiative has been working with partner schools across Scotland to help nurture the idea that commercially available computer games, that have been developed for entertainment, can be used to help create appealing, purposeful and challenging contexts for learning.

Game Design also offers learners of all ages to engage with the creative process in an engaging and contemprary way that really can facilitate effective CfE delivery. Throughout the morning seminars and afternoon workshops, delegates will have the opportunity to hear from practioners and their use of game design and get some hands on time with game design tools.

Half of the sessions are already fully booked so book your place now to avoid disappointment.

Sessions that are still available include, but not limited to ….

Game Based Learning in the Lower Primary School With Nintendogs

Read about our work with Nintendogs and the Nintendogs case study

Game Based Learning in the Primary School with the Kinectimals and Professor Layton

Read about our work with the Kinectimals and our Professor Layton case study.

Game Based Learning in Primary School with the Eyepet and other Games

  • Augmented Reality? Real Life Learning with the Eyepet for the PS3
    Brian McLaren, Depute Head Teacher, Clackmannan PS, Clackmannanshire Council
  • On a Mission to Engage all Learners with Games-based Learning
    Gerry Munro, Head Teacher, Longhaugh PS, Dundee City Council

Read about our work with the Eyepet and Gerry’s experiences with Game Based Learning, and others’ experiences in the futurelab report

Game Based Learning and the Whole School

This may be especially of interest to languages teachers, active school coordinators, PE teachers, class teachers and deputes from Primary and Secondary schools who are interested in seeing how ‘subject specific’ game based learning projects can impact on the whole school.

Read about our work with Just Dance and My French Coach.

And there’s more …..

Phew! What a start to the day!  Follow up your morning seminar with a spot of free lunch, the chance to talk to industry exhibitors then on to a practical, fun filled hands on session.  Workshops still available include, but again not limited too..

Using RPG Maker VX to Help Tell Stories & Make Connections Across Learning
Mathew Reid, English Teacher, Garnock Academy, North Ayrshire

“If you’re asking, I’m dancing!” – Join Us for the Just Dance-athon!
Fiona Ferrie, PE Teacher, Doon Academy
Derek Robertson, National Adviser, Consolarium, Learning and Teaching Scotland

Purple Mash: Glow Resources and Game Design with 2DIY
Alan Yeoman, 2Simple Software

Playful, Outdoor and Blended Learning Using GPS
Ollie Bray, National Adviser for Emerging Technologies in Learning, Learning & Teaching Scotland

What are you waitng for?  Get your game on now … for FREE!

Hope to see you all on Saturday 19th March 2011

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October 14th, 2009

Hand Held Learning 09

bmclaren
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 : Categories Clackmannanshire, Conferences

Having just returned from the Handheld Learning Festival I thought I would share some thoughts about what I saw and what we brought to the festival. 

There was a range of thought provoking and interesting speakers from Professor James Paul Gee, author of “What Video Games Have to Teach Us About Learning and Literacy”(2003) and “Good Video Games and Good Learning: Collected Essays” (2007)

 

Through personal reflections on education by Zenna Atkins, the Non-Executive Chairman of Ofsted, to Malcolm McLaren, artist and pop culture icon, as well as a host of others. 

As well as these keynotes I also managed to hear John Davitt talk of the tools and technology available to teachers and his desire that we use these tools more productively.  I was also delighted to see Tim Rylands, he of MYST fame, show work he has been undertaking with children using Wild Earth:African Safari.

Perhaps the highlight, for me anyway, was to be involved with the Spotlight Scotland Breakout, hosted by Learning and Teaching Scotland.  It was standing room only for a series of 30 minute bursts of great practice and innovation in Scottish Education.  Katie Barrowman gave a great presentation on GLOW which highlighted GLOW meet and the power of sharing, Derek Robertson introduced CANVAS (Children’s Art at the National Virtual Arena of Scotland) to the appreciative audience.  My presentation was on the work undertaken by children in Clackmannan Primary and their teacher Morag Clark.  You can watch a version of this below.

 

After a short break Lisa Sorbie from Perth High School showcased work an S1 class had undertaken with Hotel Dusk:Room 215, some great writing in the noir genre.  Anna Rossvoll from Aberdeenshire showed the power of GLOW meet and Wii music introducing, live, a class from Peterhead who spoke to and performed for the audience in London.  Ollie Bray concluded the session with a great presentation on the power of free tools for teachers.  You can click this link for more on Ollie’s presentation.

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January 27th, 2009

Professor Layton encourages ‘adventures in maths’

Derek Robertson
Comments: 5 Comments » Tags: Tags: ,
 : Categories Orkney

I had the very great pleaseure of contributing to the Orkney Learning Festival that took place at Kirkwall GS in Oct 2008. This was a great occasion and it showed the excitement and passion for teaching and learning that there is in Orkney’s schools.

I met Joanna McLeod, a teacher from Firth PS, and she expressed an interest in getting involved in one of the projects that I was looking to start. This project involved the use of a game called Professor Layton and the Curious Village for the DS. I had twenty DSs and 20 copies of the game to give to a teacher to see what, if any, use and impact on learning that this game might have. I had mentioned the obvious links to problem solving that the game offers what with there being over 180 maths puzzles but I also talked about the opportunities for imaginative writing, animation, art and design and other curricular areas to be explored. If you look closely at the beautiful animations in the game then you might see a style that is redolent of Sylvain Chomet’s movie Belleville Rendevouz. Joanna, as it turned out, has an animation degree and trained in this area so she was very aware of his work and of the history of animation and she was keen to see what she could do in this area as a result of using Prof. Layton as the stimulus.

A few months later and a return trip to Orkney was organised. Yet again I was deighted to see how a teacher had used this device to great effect and how it had been used to enthuse and excite a class full of children. The main work that had been done with the game involved the planning, storyboarding, design and sharing of animations based on the theme of Winter. The children used the Custom Animation function within Powerpoint and they used this to great effect. What was particularly pleasing to see was the zany and original ideas that the children came up with. One movie was called, The Good, The Normal and The Hairy! Where they got that name I don’t know but it certainly caught my attention. Each group had a ‘puzzlemaster’ and their job was to ensure that there was some maths puzzles in the game so that when others played it they were faced with a challenge as well as enjoying the narrative of the story and the aesthetic of its design.

The children also talked most eloquently about the maths aspect of the project. They talked about how engaging with the puzzles in the context of the game was really motivating and how, if they couldn’t solve a prob lem, they would work with their peers to see if they could solve it together. One child even said that it felt like he was having ‘adventures in maths’! Now, as we found with our Dr Kawashima work (still digesting this interesting claim from France, although there is not much available to read as yet it seems), here is yet another games based learning scenario in which schoolchildren are saying it’s cool do and be good at maths. Again I ask, is this not what we want?

Hopefully I’ll get al the video footage edited (along with everything else that I have still to finish) and get it online soon.

One last thing…if you ever get the chance to go to Orkney then you must take it. I managed to visit Skara Brae, Maes Howe and the Ring of Brodgar prior to catching the flight home today. Have a look and see what you make of this beautiful and mysterious place…

Thanks to all in Orkney and at Firth PS for

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Discover what can be achieved by applying ICT and games based learning to education; explore how you can develop it in your classroom.